29K, 30K and 31K

I’ve been a bit lax in recording my Gamerscore progress on the blog. Not that it matters because, after all, it’s done completely for my own benefit. I don’t expect anyone else to be interested in where my latest achievements have come from!

Part of the reason I’ve not posted about things is that I’ve actually covered most of the games I’ve been playing in the reviews I’ve been writing for the Cranky Gamers UK blog.

I suppose I could come up with a few words about some of the other games I’ve been playing recently.

Unreal Tournament 3 has been in my disc tray a lot. It instantly brought back memories of all the time I used to spend playing the different versions of Unreal Tournament on the PC. The console version, Unreal Championship, was also one of the few games I used to regularly play on the original Xbox’s Live service.

I’ve just finished the campaign which is merely a collection of bot matches arranged into “chapters” with a few cut-scenes in between. The storyline is a complete load of twaddle, taking a more Gears of War route rather than the tournament theme of the previous games.

I’m going to be doing a full review on the game soon. There’s basically nothing wrong with it. It’s simply Unreal Tournament on the Xbox 360. The only thing is, if you’re a real Unreal Tournament fan then surely you’ll either be playing it on the PC or the PS3… both of which fully support the user created mods that have made the series such a success.

Price Caspian is another title that’s in my current stack of games. I’ve only had an evening’s play of this so far. The developers seem to have wanted to mix the button mashing action of the Lord of the Rings film games with the character swapping of Lego Star Wars. I’m not sure how successful they’ve been. I’ll be going back to this one once I finish reviewing Unreal Tournament.

The last achievement producing game, that I’ve not already reviewed, is Beijing 2008.

I actually think that the control schemes for most of the games are extremely well thought out. I love the diving and the shooting. Many of the gymnastic events are a lot like rhythm games. The field events, although they need a lot of practise, actually work really well. The only event I truly didn’t like was the judo. The ultimate problem with the game is the reliance on button bashing for about half the levels, mostly the swimming and running. It really stopped me enjoying the game.

It’s not Sega’s fault particularly. I just don’t find the Xbox 360 controller, with its shiny rounded buttons and the concave dimpled analogue sticks, comfortable to use in the way required to be competitive. It just isn’t designed for the amount of button mashing (or joystick waggling) that’s required. If you’ve got an arcade stick of some kind then I reckon you’ll enjoy the game a lot more. Maybe this is one of those rare titles that I should’ve picked up for the Wii?

Had the achievements been a little more… er… achievable (sometimes breaking the Olympic record isn’t enough to unlock one!) then I might have been encouraged to spend more time on the game. As it it’s been traded in towards my PS3 fund.

Beijing 2008 is extremely good value if you like these sort of games. It’ll be interesting to see what the rival game, Summer Olympics, will be like. The achievements look more obtainable at least.

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